#ifndef DEFINES_H

#define DEFINES_H

///<summary> Used for creating variables that are constant throughout most of the game</summary>

class Defines
{
public:
	static const int SCREEN_WIDTH = 640;
	static const int SCREEN_HEIGHT = 480;

	static const int LEFT = 0;
	static const int RIGHT = 1;
	static const int UP = 2;
	static const int DOWN = 3;
};

#endif